![]() Game Developer Magazine - Middleware Showdown Out most frequently was RAD Game Tools.RAD offers "great support." That is designed well and easy to integrate. Through the comments and stories shared via the survey, we've learnedĪ lot about companies that are easy to work with, and provide software Emails are answered (very often) within minutes and the developers are very friendly and helpful.Ĭhris Gripeos, Engineer, Harmonix Music Systems I must also mention that the team behind Telemetry is one of the most helpful and responsive teams I’ve worked with. This came in handy several times throughout production with a couple of our projects and was especially appreciated when deadlines were creeping up. The way Telemetry visualizes performance data is also useful in tracking down certain types of hard to find multi-threaded bugs. This meant that we spend less time developing profiling solutions, less time in tracking down “low hanging fruit” and more time making the games that we wanted to make. It was easy to integrate and made relevant data easily accessible even to non-coders. ![]() We had internal tools for profiling our code, but Telemetry gave us so much more. What I love about Telemetry is that it’s easy to integrate, stable and just works.Ī while back we did a lot of work to make our internally developed engine better utilize threads on several platforms.
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